【目录】
本期的 15 篇论文如下:
00:23 🎯 Focused Omni-Modal GUI Agents(聚焦式全模态GUI智能体)
01:06 🔁 PAR: Progress-Aligned Recurrence for Length Generalization in State Tracking(PAR:面向状态跟踪长度泛化的进度对齐循环)
01:52 🎮 Matrix-Game 4.0: Harnessing Video Models for Real-Time Playable Game Worlds(Matrix-Game 4.0:利用视频模型打造实时可玩游戏世界)
02:38 🤖 Ropedia W0: Scaling Loco-Manipulation World Models across Embodiments with Human Experience(Ropedia W0:借助人类经验跨具身扩展移动操作世界模型)
03:23 🧭 S-Agent 2.0: Spatial Reasoning with a General Coding Agent(S-Agent 2.0:基于通用编程智能体的空间推理)
04:08 🧪 Sage-A1.5: From Long-Horizon Execution to Scientific Exploration with Capability Composition(Sage-A1.5:从长程执行到基于能力组合的科学探索)
04:55 🔄 VLA-Rolling: Fewer Denoising Steps, Better Control via Adaptive Action Reuse(VLA-Rolling:通过自适应动作复用实现更少去噪步骤与更好控制)
05:41 🧠 CoEvo-RSI: When Harnesses Evolve, Which Models Should Follow?(CoEvo-RSI:当执行框架演化时,哪些模型应当跟进?)
06:25 🎥 Learning the 4D World through Point Trajectory Forecasting(通过点轨迹预测学习四维世界)
07:11 🎬 SolarRenderer: Few-Step Generative Reference Rendering(SolarRenderer:少步生成式参考渲染)
07:56 🚀 SWIFT: Self-guided Weak-to-strong dIFfusion models via Target extrapolation(SWIFT:基于目标外推的自引导弱到强扩散模型)
08:42 🛠 Correction Training for Diffusion Models(扩散模型的校正训练)
09:31 🏢 MMEnterprise-Bench: Evaluating Enterprise Agents over Evolving Multimodal Records(MMEnterprise-Bench:在持续演进的多模态记录上评估企业智能体)
10:18 🧩 LLM2R: From Large Language Models to 3D Reassemblers(LLM2R:从大语言模型到3D重装配器)
10:58 ⚡ PhysSkin++: Real-Time and Generalizable Physics-Based Animation via Self-Supervised Neural Skinning(PhysSkin++:基于自监督神经蒙皮的实时可泛化物理动画)

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小红书: AI速递
